Fortnite Battle Royale News

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#1

Fortnite Battle Royale is essentially PUBG but you can create destructible buildings to use as cover and reach new heights. FNBR just finished early access and is now FREE. Pick up the game here.

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#2

Its alrighty, Played one round and got 6 kills in a row.

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#3

Who’s playing Fortnite Battle Royale? What’s your username?

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#4

I have it installed, but haven’t played yet! Been playing PUBG with peeps whenever my ping can handle it. :slight_smile:

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#7
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#8

4.24.2018
V3.6 PATCH NOTES
By The Fortnite Team

Welcome!

V3.6 introduces quality-of-life improvements to Battle Royale, adjustments to the Minigun and the debut of the latest gameplay item… Clinger! You can be sure it’ll get you out of almost any sticky situation. How will you use it?

Wield the power of the storm with the Noble Launcher! Give your enemies a sizzling shock.

Clinger (Battle Royale + Save the World)
Stick it to your enemies and score the Victory Royale. Find this new grenade in Floor Loot, Supply Drops, Supply Llamas, and Treasure Chests.

Noble Launcher (Save the World)
Charge-up this launcher and leave monsters in shock! Increase the charge for a more intense attack.

GENERAL
Twitch account linking has been removed from the game client due to scalability issues.
Twitch Prime account linking can still be done through the Epic Games website.
Bug Fixes
Fixed an issue with metal doors not making a sound when closed.
KNOWN ISSUES
Wanting to track the top community issues? Head over to our snazzy new Fortnite | Community Issues Trello board here.

WEAPONS + ITEMS
Clinger added.
Stats:
Rarity: Uncommon
Location: Floor Loot, Supply Drops, Supply Llamas, Treasure Chests
Explosion Delay (once attached to target): 2.5 seconds
Player Damage: 100
Structure Damage: 200
Radius: 1 Tile
Max Stack Size: 10
Pickup Stack Size: 3
Stick this grenade to an enemy and wait for it to explode after a short duration!
Cannot explode in the air.
Will cling to any surface or player hit.
Will detonate early if a structure it is attached to is destroyed.
Reduced chances of finding Remote Explosives in Treasure Chests by ~40%.
Minigun adjustments:
Increased accuracy by 10%.
Decreased recoil by 10%.
Increased damage from 16/17 (Epic/Legendary) to 18/19.
Greatly improved hit registration of long range Sniper Rifle and Crossbow projectiles.
Port-a-Fort improvements:
Port-a-Fort tires no longer grant falling damage immunity after players bounce off them.
Port-a-Fort trajectory preview now indicates if it will build with stilts and a ramp.
Port-a-Fort trajectory now turns red if aimed too high.
Bug Fixes
Fixed a collision issue with the Port-a-Fort tires that allowed downed players to hide in them.
Fixed an issue where Submachine Guns intermittently failed to reload.
Fixed an issue where Cozy Campfire healed for one more second than intended.
Fixed an issue where red hitmarkers wouldn’t show when the Rocket Launcher dealt damage.
The red light on Remote Explosives can no longer be seen through doors.
Fixed an issue causing consumables from Loot Llamas and Supply Drops to exceed the maximum stack size in a player’s inventory.
GAMEPLAY
Short fences will no longer block you from building structures.
The Duo playlist can be set to “No Fill”.
First shot accuracy is now reset when you crouch, uncrouch, or switch weapons.
Players now spawn closer to their squadmates on the starting island.
Moved the groups of spawn points on the starting island to be closer to one another.
Supply Drop balloon health has been adjusted based on playlist:
Solo: 500
Duo: 750
Squad: 1250
Supply Drops now spawn twice as high and fall twice as fast.
Bug Fixes
Builder Pro
Fixed an issue where primary fire could be interrupted when releasing aim down sights.
Fixed an issue where sprinting could stop if you switched to build mode and attempted to quickly build a ramp.
Fixed an issue causing player’s weapons to automatically fire after placing a structure and switching to the weapon.
Fixed multiple issues with Supply Drops:
Balloon collision no longer remains after the crate is opened.
Supply Drops no longer get stuck on structures, trees, or in the air.
Fixed Port-a-Fort tires floating in the air when Port-a-Fort is thrown at a Supply Drop.
Players no longer take falling damage when landing on top of tires.
Fixed an issue that caused doors to recoil after quickly spamming the interact input when approaching the door.
Fixed an issue that switched the wrong building piece to edit mode when attempting to edit a different piece.
UI
Self-Service Cosmetic Returns featured has been added.
Will allow you to return up to 3 cosmetic purchases for V-Bucks (lifetime).
Only eligible purchases made within the past 30 days are able to be returned.
What can be returned?
Emotes
Gliders
Harvesting Tools
Back Bling
Outfits
What cannot be returned?
Battle Pass
Battle Pass Tiers
Starter Pack
Founder’s Pack
Founder’s Pack Upgrades
Loot Llamas (Save the World)
Event and Weekly Items (Save the World)
Added lighting effects for Razer Chroma enabled devices including Philips Hue.
Bug Fixes
The Shadowplay Highlights button is visible on the victory screen again.
Fixed an issue that prevented the Shadowplay Highlights button to function on the Lobby tab after switching to another tab.
Fixed an issue that removed the “Remove Marker” icon from the map.
Fixed an issue causing teammates map icons to render under the Battle Bus on the map.
Fixed an issue preventing certain inputs from closing the Squad Comms wheel.
AUDIO
Improved the sound for multiple Supply Drops spawning together, indicating how many spawned and where they spawned from.
Bug Fixes
Fixed the Supply Drop opening sound not being audible from a distance.
Fixed an issue causing chest audio to not play in some cases.
Sound effects for metal doors now play when closing the doors.
ART + ANIMATION
Bug Fixes
Fixed an issue causing parts of Raven’s clothing to stretch across the screen in the Locker.
Fixed an issue with the Bitemark pickaxe that prevented the biting physics from working properly.
PERFORMANCE
Improved hitching that occurs on player elimination (more improvements coming in v4.0).
Resolved hitching that occurred when rendering foliage.
Reduced hitches on Mac by including precompiled shaders so they no longer need to compile in-game.
MOBILE
Added an option to enable a Fire button (right side of screen), which can be enabled via the setting ‘Use Tap to Fire’.
Bug Fixes
Fixed interactions where players failed to revive teammates and open chests.
Fixed an issue where resources being gathered were displayed in the wrong location.
Fixed an issue in which characters would occasionally move when the map was opened.
Fixed an issue that prevented friendly structures from being edited.

WEAPONS + ITEMS
Clinger added.
This grenade sticks to targets and explodes a short time later.
Grenade does not damage player built structures.
Can be found in drops in the world, and expires at the end of the mission.
Noble Launcher added.
NOTE: This will be available on April 25 at 8pm ET.
Heavy weapon that fires a wave of piercing energy.
Has three charge states:
Uncharged (0.5 tile wide)
Moderate Charge (1 tile wide)
Max Charge (1.5 tiles wide)
Deals energy damage, which is fairly effective against all types of elemental enemies.
Bacon may now be found in greater quantity…. wherever bacon may be found :thinking::bacon:
Adjusted Energy Ammo Costs:
Amount of Energy Ammo per craft increased from 80 to 100.
Drops of Energy Ammo in the world increased by 20%.
MISSIONS + SYSTEMS
Salvage the Drone mission adjustments:
The Drone will now crash less frequently.
The Drone should no longer crash next to a primary mission defense location.
Completion rewards have been improved to drop a wider variety of items.
Salvage resources have been tripled.
In Thunder Route 99, destroying mine support structures now grants the correct wood resource.
Difficulty pylon cost has been returned to a flat cost of 2 BluGlo per difficulty increase.
[Rework] Anomaly
The anomaly can be destroyed by anything doing world damage, including abilities and shooting.
Once the anomaly has been destroyed, you must now retrieve the shards by interacting with them.
Bug Fixes
Concrete corner walls in cities and industrial zones no longer block player built structures.
GAMEPLAY
Reduced the resurrect time on Defenders from 5 seconds to 2 seconds.
Bug Fixes
Rifts and Encampments should no longer block projectiles.
Traps no longer ‘float’ when the wall they are on has been destroyed.
Corrected an issue where Remote Explosives could not be thrown while sprinting.
Removed predictive stair rotation that would frequently guess wrong.
UI
Controllers can now zoom on the Mission Select screen by holding the triggers.
Missions can now be selected by double clicking them on the map screen.
Removed ammo visualization from the HUD due to instances causing it to not reliably fit on screen.
Bug Fixes
Fixed an issue that prevented scrolling through the quest description for the quest, ‘Reunion Tour’.
Fixed an issue where quest updates would pop up behind the build option HUD.
Fixed an issue where rewards appeared offscreen on the Mission Select screen.
Fixed a delay that occurred when leaving a mission after pressing the ‘Return to Homebase’ button.
Significantly reduced hitching in the Transform menu.
Fixed an issue where high level players could only hit Power Level 124. They can now get up to Power Level 125.
HEROES
Bug Fixes
Fixed an issue that caused Bullet Storm Jonsey’s ‘Start Up’ and ‘Start Faster’ perk to not grant the correct amount of bonus rate of fire.
Fixed an issue where players could shoot during Constructor’s Bull Rush animation.
ENEMIES
Bug Fixes
Fixed an issue where certain enemies were showing up too often within the world.
AUDIO
‘Feel the Base’ shockwave sounds redesigned to be more impactful and have more… bass :loud_sound:!

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#9

GREETINGS,
Wield true power in V4.1… Starting Tuesday, May 8th, you will be able to become Thanos in the Infinity Gauntlet Limited Time Mashup. Experience Fortnite x Avengers like never before in this limited time event!

Limited-Time Mashup: Infinity Gauntlet
Wield the Gauntlet, Become Thanos, Claim Victory!

Jump in, play and experience Fortnite x Avengers!

HackSAW (Save the World)
Even a horde of husks don’t stand a chance against HackSAW! Best used when stationary, aiming down the sights, and firing in short bursts.

BATTLE ROYALE
LIMITED TIME MASHUP: INFINITY GAUNTLET
Take down Thanos, equip the Gauntlet and claim Victory!
Mashup Details
Early in the match, a meteor will land in the storm safe zone, delivering the Infinity Gauntlet.
Any player who uses the Infinity Gauntlet will transform into Thanos.
Stats are recorded for this LTM and can be found in the Solo tab.
If Thanos is eliminated, the Gauntlet will fall to the ground, free for the taking. If it sits unused for too long, it will disappear until another meteor appears.
Last player standing will be the victor!
Thanos Details
Ability 1 - A mighty punch that knocks enemies back and destroys structures.
Ability 2 - Thanos flies towards the ground, hitting an area for knockback and damage.
Ability 3 - Harness the energy of the Power stone to fire a blast that deals damage over time.
Ability 4 - A super-jump that can vault Thanos over all but the largest obstructions.
Thanos has both shields and health. When he eliminates another player, his shields regenerate. His health never regenerates.
Thanos doesn’t take fall damage.
Thanos does not build, use weapons or things like launch pads. He has no need for such petty human devices.
Storm + Map
Maximum match length is roughly 15 minutes.
The match will start with the storm circle already closing in over the island.
The storm does more damage than normal, ticking for 5% health during the first circle and 10% for the rest of the game.
Loot
Only Rare, Epic & Legendary weapons will be spawned.
Increased chances of treasure chests spawning from 50-70% to 80-90%.
Increased chances of ammo boxes spawning from 65-80% to 85-95%.
Floor Loot spawns nearly 100% of the time.
Launchpad spawn likelihood greatly increased.
Harvesting resources doubled.
Resources found in loot increased from 30 to 60.
Chug Jug, Port-A-Fort, Boogie Bomb, Slurp Juice, Bush, and Remote Explosives drop rate increased.
Regular Grenade, Shield & Bandage drop rate lowered.
GAMEPLAY
Increased the likelihood of the final circle ending near the outer areas of the map by 25%.
Improve the variety of ending scenarios to outside the central region of the map.
Bug Fixes
Fixed an issue that allowed Sprays to camouflage Remote Explosives, Clingers, and Damage Traps.
Fixed building preview not being rotatable when overlapping an existing building while using a controller.
Fixed soccer game effects not playing when scoring :soccer:.
Fixed a couple of issues that caused the player camera to position itself under the water in Loot Lake.
Fixed the collision on the tire stacks so players will bounce when walking into them again.
Fixed a hole in Dusty Divot that players could get stuck in.
Fixed an area where players were able to hide under the terrain and damage players from below.
Fixed an issue that caused Turbo Building to not work properly if the player was holding down the build button before switching to build mode.
Fixed a chest at the prison that would be empty upon opening it.
UI
You can now join the party of players that are already in a match.
Party members in-match will appear holographic in the lobby and will give you time and player count updates.
Season 4 topics added to the in-game Battle Pass FAQ.
Bug Fixes
Removed the loading screen that was displayed when transitioning from the starting island to the Battle Bus.
Fixed the minimap briefly showing the wrong location after being eliminated.
Fixed an issue that caused some icons on the UI to misalign after switching in and out of build mode.
AUDIO
Lowered the volume of Hop Rocks :speaker:.
Lowered the volume of the Valor Glider :speaker:.
Bug Fixes
Re-added the sound of the Supply Drop’s balloon popping when opened or when shot down.
Fixed an issue where the ‘Allow Background Audio’ setting wouldn’t save.
WEAPONS + ITEMS
Bug Fixes
Jump Pad health bars will now update properly when damaged.
Fixed an issue that made it difficult to pick up items that were dropped behind the tires in a Port-A-Fort.
The Port-A-Fort can no longer destroy the meteor in Dusty Divot.
ART + ANIMATION
Emotes now perform better on different characters (hands will connect, legs won’t be over-extended, etc.).
Bug Fixes
Updated the Banner image for Battle Pass tier 69 to now be correct image.
Fixed an issue that caused the Royale Flags Back Bling to stretch when previewing it in the Locker.
Fixed an issue causing character’s helmets to sometimes float above their heads.
Fixed distant characters not animating properly if they had never been rendered before.
Fixed characters popping between levels of detail when more than one character was around the same distance away.
PERFORMANCE
Improved overall frame rate when many characters are visible by optimizing movement and update rates.
Delayed triggering the “Game Over” HUD, which caused a hitch on death.
Optimized Spray Paint contrails.
Optimized content in frontend lobby map.
Added more logging to get more info on hard-to-reproduce hitches.
Bug Fixes
Fixed hitching caused by audio log spam.
Reduced backend system logging that may have impacted performance.
Improved async loading time during level streaming by fixing an issue where shrubbery was trying to load but had no mesh.
REPLAY SYSTEM
Bug Fixes
Fixed an issue that prevented Replays from saving.
MOBILE
Temporarily disabled new autorun functionality due to some unintentional actions occurring when using it.
Bug Fixes
Optimized memory on mobile to address out-of-memory crashes.
SAVE THE WORLD
WEAPONS + ITEMS
HackSAW is now in the Weekly Store (available Wednesday, May 9 at 8pm ET).
A light machine gun variant with a moderate rate of fire, mild recoil, a long reload time, and excellent ammo efficiency.
HEROES
Bug Fixes
Fixed an issue where ‘Shadow Stance’ was not being triggered by ‘Throwing Stars’ or ‘Dragon Slash’ damage.
Fixed a tooltip issue with ‘Lefty and Righty’ on the abilities tab menu.
‘Dragon Slash’ should no longer consume Energy when being cancelled by switching weapons.
MISSIONS + SYSTEMS
Bug Fixes
Storm Chests and Salvage the Drone missions no longer grant an item cache.
These missions cannot drop functional item caches but would appear to drop one that could not be redeemed.
UI
Bug Fixes
Fixed an issue that caused players to be unable to increase Hero rarity while using controllers.
Fixed a spelling error in the description for Canny Valley Storm Shield Defense 10.
ART + ANIMATION
Increased the frost look of Husks which have been damaged by an ice weapon, to better differentiate them from Husks which are Ice Elemental based.
Bug Fixes
Lowered the brightness of the glowing elements on Neon Glow weapons.
Fixed an issue that kept crosshairs of Neon Glow and VinderTech Sniper Rifles from rendering at low resolution settings.
Fixed an issue where water splashes caused by a Rocket Launcher faced the incorrect direction.
AUDIO
Bug Fixes
Fixed an issue where the ‘Allow Background Audio’ setting wouldn’t save.

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